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The Philosophy of Computer Games Conference

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Lazlo Pachoulli's picture
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Joined: 09/25/2011
Posts: 227

[I'm a member of the American Society for Aesthetics and I am passing this interesting call for papers to Planet fury]

Dear Recipient,

On behalf of the program committe is my pleasure to announce the next Philosophy of Computer Games Conference. We would be extremely grateful if you could disseminate the call for papers included below through your networks.

Call for Papers

6th International Conference on the
Philosophy of Computer Games:
The Nature of Player Experience

We hereby invite scholars in any field of studies who take a professional interest in the philosophy of computer games to submit papers to the 6th International Conference on the Philosophy of Computer Games, to be held in Madrid, Spain, on January 29th-31st 2012. Accepted papers will have a clear focus on philosophy and philosophical issues in relation to computer games. They will refer to specific examples from computer games rather than merely invoke them in general terms.

The over-arching theme of the conference is The Nature of Player Experience. Over the past decade, the topic of player experience has attracted attention from a multitude of disciplines and practices focusing on computer games. For this conference, we are soliciting proposals that examine the philosophical underpinnings of player experience from a variety of perspectives, including but not limited to those mentioned below.

- Imagination and interpretation
- World, space and experience
- Technology, process, and experience
- Experience of time in computer game play
- Embodiment and player experience
- Emotions and player experience
- Perspectives on aesthetics and player experience
- Perspectives on ethics and player experience
- Methodological and epistemological considerations on studying player experience

We invite abstracts of maximum 1000 words including bibliography. If your submission falls under one or more headings, please indicate which ones. Deadline for submissions is 17:00 GMT, October 1st, 2011. Please submit your abstract in PDF format through http://review.gamephilosophy.org. All submitted abstracts will be subject to double blind peer review, and the program committee will make a final selection of papers for the conference on the basis of this. Some papers may be accepted for alternative forms of presentation, such as poster sessions, workshops, or demonstrations. A full paper draft must then be submitted by January 1st, 2012 and will be made available on the conference website. There will be an opportunity to revise the paper after the conference. Notification of accepted submissions will be sent out by November 15th, 2011.

This conference will be organised in conjunction with Madrid Game Conference. The conference website is under construction at http://2012.gamephilosophy.org and will be updated with more detailed information during September 2011. In the meantime, if you have any questions, please do not hesitate to contact the program committee at gamephilosophy2012.pc@gmail.com.

Olav Asheim
Euridice Cabanes
Gordon Calleja
Patrick Coppock
Olli Tapio Leino, program committee chair
Anita Leirfall
Daniel Parente
John Richard Sageng

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