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Dragon Age II - reviewed!

If you're not me and therefore not making out with your body pillow that says DRAGON AGE on it every night (that's a joke) (probably), then you may not know that the demo for Dragon Age II dropped today for Xbox 360 (Gold members only, which is pretty dopey), PS3, and PC.

I knew, though. OH I KNEW. That shit has been downloaded and pa-layed, my friends. And what? Was it disappointing? Or was it superappointing (which should be the opposite of disappointing)? Am I anticipating the March 8th release date more, or will I only acknowledge March 8th as Cynthia Rothrock's birthday? Hmm?


Oh please, like you don't know. When the demo ended- roughly 1-1.5 hours after I'd begun- I was, how you say, extremely bummed that I had to stop. This is good, as it has me greatly anticipating my chance to mainline this game in a couple of weeks. Well, anticipating it more, I should say. Let's face it, BioWare would have had to really gunk up the works for me to come away from it with a serious case of the sads...make no mistake, though- things have indeed changed quite a bit since your first foray into Ferelden.

As you probably know by now, Dragon Age II eschews the more customizable main character creation of its predecessor- here, you are Hawke. Whether male or female, Hawke is human and, over the course of the game, will become known as "The Champion of Kirkwall". However, class, first name, and appearance remain up to you, though the appearance customization menu was was disabled for the demo. No matter! Default FemHawke is a babe. The bearded DudeHawke is a hottie too, so I'll likely stick with the defaults during playthroughs. For my first venture into DAII, I played rogue, as usual. I'll likely play again as a warrior and mage just to check 'em out.


Sessy rogue FemHawke and her...ah...well-endowed sister

The game in its entirety will take place over a decade, from the darkspawn invasion/destruction of Lothering (as sort-of seen in the original game) through...well, who knows what? Something that happens ten years later, duh. There's an interesting tale being told - now live out the tale format as Varric, one of Hawke's companions, relays the Champion's exploits to a Chantry seeker. I'm curious if this broken-up, back and forth style of storytelling will put a damper on the immersion as we skip over chunks of time.

As the game begins, Hawke and her family- mom, brother, and apostate mage sister- flee Lothering shortly after the disaster at Ostagar and events that took place in the first game. Battle your way through some Darkspawn and meet a few companions, including the warrior Aveline, who...well, if you listened to Leliana's lengthy tales in Dragon Age, then you know the story of Aveline's namesake. Mind you, none of that really has any bearing on anything (that I know of, yet), but it's a nice bone they've thrown to nerds like me who do things like, you know, listen to all of Leliana's lengthy tales. Make your way to Kirkwall and meet up with another companion- Isabela, who you'll probably remember from an encounter at The Pearl in the first game. She's of a totally different design and voice in DA II, though she still seems to enjoy bedroom shenanigans and she'll likely be a love interest for a Hawke of either gender.

Ah, and lest I forget, there's an appearance from a familiar face who...let's just say I've seen the character in DAII promotion art and I didn't realize that she is who she is. That's no doubt unclear, so to be specific, I'm talking about this character and specifically, this piece of art:


It's good to keep yourself in the dark about things sometimes; when she uttered an instantly recognizable line upon appearing onscreen, my mouth dropped open a little bit. I was all, like, WHAT. You know how I do

Gameplay has changed more than a bit from Dragon Age. Gone is the KotOR-style "hit A and let the character do its thing until you want to make a special move" combat approach, replaced by a lot more button-mashing. Though you'll level-up a few times during the demo, abilities are limited; my gameplay was basically AAAAAXAAAAAYAAAAAX...but then, I'm admittedly quite horrible at tactics and squad management. Even as a rogue, I tend to get in and get my melee on. The combat animations in DAII are much faster than those in the first game- it's positively frenetic, and the backstab is entirely badass. As you fight wave after wave of Darkspawn and a couple of ogres, there's a good chance your entire party will be laid to waste.

As Dragon Age II puts you in Hawke's shoes, your character actually speaks this go-round. This, of course, means the implementation of that love it or hate it device from Mass Effect, the conversation wheel. "Good" or "bad" replies render your character kinder or fiercer, and push your companions towards one end or the other on a "friend-rival" scale. It's early yet, but I like this so-called Hawke. I'm okay with being a character with a specific background.

The graphics...well, I'm reserving judgment on those. The character animations and cutscenes were terrific. It's got a different look and feel than Dragon Age, but largely it seems to be an improvement; the environments along the way from Lothering into the Korcari Wilds were pretty dull, however- purple-ish, burnt out sand dunes as far as the eye could see. The demo ended before I could dig into Kirkwall, so who knows how it'll be. The scale certainly seemed to be much larger than Denerim; hopefully it'll be well-populated and feel like a real city. My one HUGE complaint is that text is all but impossible to read on a standard-definition television. I know there are only five of us left rockin' the SDTV, but it was really a hindrance.

The new mechanics will take some getting used to, but that's to be expected. The storytelling looks to be top-notch, on par with what I've come to expect from BioWare. Sure, I'll miss the old gang and my Grey Warden, but I'm sure to fall in love with this new crop of heroes as well. Why, I bet I'll love 'em almost as much as I love my Dragon Age body pillow!

Man, that's so creepy.


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Cash Bailey's picture
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I downloaded and played the demo. It's outstanding stuff.

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Great review! Bioware makes the best RPG's ever. I never got into J-RPG's a whole lot because those people are goofy. I never understood their fascination with schoolgirls and children saving the universe. I think the next Elder Scrolls is going to be friggen amazing too.

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Cash Bailey's picture
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Hans wrote:

I never got into J-RPG's a whole lot because those people are goofy. I never understood their fascination with schoolgirls and children saving the universe.

Hah! I get where you're coming from there.

Although occasionally I don't mind sinking into a really long, epic JRPG. The last great one of those I played was called LOST ODYSSEY. It was made by the same guy who made FINAL FANTASY and it's basically the same thing, but not made by Square Enix.

Playing the demo for DRAGON AGE 2 on the PC I really like how clean the interface is. I don't know if they're going to gussy it up for the released version but I appreciate smaller icons and more gameplay space on my screen.

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I heard Lost Odyssey was pretty great. I'm not opposed to J-RPG's I just prefer playing as an adult in an adult story with adult dialogue and no puppy love.

I used to play Grandia, Suikoden, Xenogears, Star Ocean, Chrono Trigger, Lunar, Skies of Arcadia, Final Fantasy and the best of them all Panzer Dragoon among others.

My favorite Western RPG is still probably Planescape: Torment man that was like playing a great fantasy novel.

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Tristan Sinns's picture
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This is likely really good stuff.

I played through the first one (and the expansion) and loved it. Having two mages is the way to go; alternating cone of frost ftw!

Also, casting every single area of effect spell (two at a time - one per mage concurrently) on a large group of weenie mobs is fun.

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As much as I love Gandalf I have never played as a mage, well briefly but I don't like it. My first choice is Elven Ranger but of course in Dragon Age there are only 3 classes so it's warrior for sure. Mages are just too frail.

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I played through this again as both a warrior and a mage, and wow. The combat is so much fun- fast and furious, and the animations are really terrific. Instead of just standing there either 1) reaching to the sky to cast a spell or 2) pooting out poots with the staff, the mage DOES STUFF. The staff is used like a real weapon for melee, and spellcasting is boss- flaming fists (like Charlie Sheen!), etc. Got my ass handed to me as a mage, but it was worth it. Grin

I played warrior using a 2-handed weapon and it was FAR more fun than the same on the original game.

I can't frickin' wait for this!!

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So can you tell anything about a person by the class they prefer to play as in an RPG?

Mages are really wise and super intelligent and have great memories and I guess warriors are too dumb to figure out how to get out of a situation without their sword. (Charlie Sheen)

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Hans wrote:

My first choice is Elven Ranger but of course in Dragon Age there are only 3 classes so it's warrior for sure. Mages are just too frail.

Well, but you have a four party system! I played as a mage, had Morrigan as a second mage, the doggie as a tank, and Alastair as a second DPS/melee tank.

General pattern was to cast heavy AOE spells, including earthquake and icestorm to slow the bad guys down. Often about half would die in the mess; the other half would charge out wounded. Send in the dog and Alastair to engage the survivors as they charge, and finish them off with a few spells.

Worked like a charm in the great bulk of battles.

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Sounds like a pretty effective strategy to me.

How many hours did all of you put into the first one?

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Hans wrote:

How many hours did all of you put into the first one?

Just long enough to win it! I'm not sure - it was a while.

I believe Stacie replayed it numerous times, so she's likely the final expert on it.

I'm currently addicted to Bad Company 2 (multiplayer - always fun to shoot at real people), which is another story entirely.

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I was playing Mass Effect when the first one came out. I was playing Fallout around there somewhere too. I only like to play one RPG a year.

Bad Company 2 is great. I love Battlefield: Vietnam. Love me some tank battles. Bad Company 3 sounds mind blowing. Medal of Honor has some great multiplayer too. Dead Space 2 multiplayer is pretty fun but not very deep doesn't seem like.

Killzone 3 is in the house though! God I love the Killzone games.

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This is not a dream... not a dream. We are using your brain's electrical system as a receiver. We are unable to transmit through conscious neural interference. You are receiving this broadcast as a dream. We are transmitting from the year one, nine, nine, nine. You are receiving this broadcast in order to alter the events you are seeing. Our technology has not developed a transmitter strong enough to reach your conscious state of awareness, but this is not a dream. You are seeing what is actually occurring for the purpose of causality violation.

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Tristan Sinns wrote:

I believe Stacie replayed it numerous times

It's true. I'm super lame in that video game completionist way, and these western RPGs give you too many story possibilities- there are six origins! Four endings! Morality spectrum! I MUST SEE THEM ALL! Grin

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Haha, that's not lame it's dedication and the sign of an attention span. Aren't those good things? OCD is a productive mental condition.

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Cash Bailey's picture
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And, it has to be said, you've gotta admire the DRAGON AGE series' commitment to awesome boobies.

Bioware knows its audience, it seems. I wonder what the fans would say if the games had huge, bulging Schumacher-like crotches for the male characters.

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